20080513 : Forked this log into its own News entry. I'll keep rolling the date forward as I make updates. This will doubtless annoy a few of you who check ATC through RSS, but them's the breaks.
Since it's going to take nine billion years (internet time) to produce, this is what passes for updates until pages resume.
20080507 : File started. Took the base set of walls, cleaned a few things up (and reworked a few), added doors for the suit locker and bathroom, textured the doors and the door interface panels, modeled the escape pod hatch (still have to texture it) and ejected about forty megs of unnecessary geometry from the file (central corridor, cargo transfer lock, wardrobe, etc - oddly enough, max stopped crashing and screaming bloody murder about how the file might be corrupt every time it was saved after that happened...). The rec area is now primed and ready for the serious heavy lifting, which will begin early next week. I'd start, like, now, but I've got company and an air show (weather permitting?) this weekend, so.
20080512 : Mapped the escape pod hatch door - which I'll probably need to remap before I'm done. It looks great, but there's only so much rust and corrosion you can have on a ship before people start thinking "how is this thing still in the air?!". Started work on the i/o for the bathroom, which is taking much longer than expected. Odds are that finishing this bit alone will eat up most of tomorrow. It's a bit depressing, given that I'm spending over a dozen hours on one relatively tiny section of wall.... but that's how these things go.
20080513 : Hauled ass. The "plumbing cabinet" is done and has its light added in. The plumbing has been extended aft, below and above deck, and the pipes have been covered. This formed the first chunk of the starboard deck of the rec area - the rest of that section of deck followed immediately after. It's been textured and still needs some geometry detailing - after I get that done, the first order of business tomorrow will be extending all of this over to cover the port deck. I hatehatehate extending existing texture maps to cover new geometry, but in this case, it covers an extremely large chunk of deck, which I'll be building on throughout the rest of the environment... so while I'm not looking forward to it, I'm definitely looking forward to it being done!
20080514 : Deck plating is done. Small parts of the ceiling are done, as well as a couple of bits of wall. The goal for tomorrow is to get the hull sections between the central corridor blast door and the rec area proper completed.