Lots of work here, all around – repaneled, with plenty more headspace in panels three, four, and five… and a new top-of-the-head for Xand in panel two. She ate up WAY too much space otherwise. Also, redid the keypad on Raven’s handheld – it’s been parted out into its own .psd file and is now consistent for number and position of keys, if nothing else. A few shading and anatomical glitches have been fixed (not all of them, that would take all day), and while the end results are far from perfect… I think they’re acceptable.
Of course I would – it’s my goal to get the scene done today.
Mastering notes, 2016.12.06 – Minor dialogue adjustments.