January 2009 : all entries

The Dualist : Convergence (part 2) up.

posted 2009.01.30 at 21:00 · 2 comments

7-12 : Go.

Seriously committed to both the rewrite and the reformat now. This is one of the bits I'm still uncertain about... and I'm not sure how well it will work in the long run. Or rather, until there is a long run for context.

Monkeys.

Less total cleanup, more emphasis on creating headspace. Some reworking - the Eye Of Sauron became a Meaningful Stare became gone, covered by table. Other minor adjustments, but only the one major-major change.

Six more, probably same time next week. Then a redraw, which'll probably take longer.

The Dualist : Convergence (part 1) up; such high hopes.

posted 2009.01.24 at 19:54

The first third of Convergence is up. The second third will follow as soon as possible.

The first mass upload of the year contains the oldest pages - not quite the first pages, but the oldest to survive without a redraw and/or a reshuffle.

These would have been up nearly a month ago, but I've been grappling with a seemingly hopeless addiction to Disgaea DS (great game!), commissions, and a host of personal issues. I could have kept my head buried in the freelance sand - gladly, as unlike this it pays - but then it would be next week, next month, next year and this scene would still need redoing.

Rereading the original metadata... I seemed happier, and was certainly more sociable in 2003. Five years ago this was a fresh project, I was still excited and high as a kite huffing the new car smell. I thought my stamina was limitless, my imagination bottomless, and I figured people would read it because it was something different and it was on the internet.

Wrong on all counts, I persist.

To wit - my stamina's fine, at the expense of my imagination... which is really more of a petri dish than an ocean, or even a swimming pool. Oh, and all the forces that get your work noticed in meatspace apply to the interwebs as well - you want eyeballs, you gotta go and get 'em yourself.

It's that last skill that remains the least developed - in part because the rest of the fu you need to grow to create a comic has nothing to do with it.

Marketing.

Let's target that for 2010, shall we?